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steam update Feb 4th 2016
05-02-2016, 12:11 PM
Post: #1
steam update Feb 4th 2016
February 4, 2016 - Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server

A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch has been made available. The patch notes are below.

Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)

Fixed mp3 sounds causing occasional hitching and framerate stuttering

Fixed OS X players being limited to medium texture quality

Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality

[SDK] Fixed steam.inf not being loaded from the base directory for SDK mods

[CSConfused] Fixed server crash when running with 64 players plus SourceTV


The following fixes were already included in the previous update for Half-Life 2: Deathmatch:

Fixed ent_teleport causing a crash when issued by the server

Fixed buildcubemaps command not working for maps that already have cubemaps embedded

Fixed -buildcubemaps command line option generating black non-HDR cubemaps

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