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Dota 2 News - UniKage - 19-01-2013 10:04 AM

Quote:By Mike Jackson for CVG UK

Valve has said it has tracked DotA 2 at over 3 million unique monthly players.

DotA 2 Screenshot
That colossal figure has been reached despite the game still being in beta form, with over 100 million matches having been played.

"With over 3 million unique players every month, the Dota 2 community is blossoming into a beautiful flower," said Valve.

The huge success of the DotA 2 beta was accredited with playing a significant role in helping Valve's Steam platform to hit a new milestone recently, when it logged over six million concurrent users.

Valve yesterday released the latest DotA 2 beta update which, among a list of changes, added a new 'Least Played' mode to matchmaking, which forces players to choose from a list of their least played heroes.

Quote:Dota 2 Update - January 17th, 2013
January 17, 2013 - Valve

Added Least Played mode to matchmaking! In this mode players can only choose from a list of their least played heroes. This mode is great for learning new heroes since everyone will be on equal footing.

- Faceless Void: Fixed Backtrack working on HP Removal.
- Medusa: Mystic Snake now returns to restore you when it is blocked by Linken's Sphere.
- Meepo: Fixed an exploit with boot selection
- Riki: Fixed an issue with Permanent Invisibility on respawning.
- Slark: Fixed Impale based stuns not getting removed by Dark Pact.
- Issuing the haste command to the courier with the new UI no longer interrupts channeling spells on the primary hero.
- Fixed an exploit allowing items to be combined from multiple owners.
- Fixed Thunderclap being purgable.
- Fixed Malefice being purgable.
- Fixed Poison Touch being purgable and its interaction with BKB
- Fixed Brewmaster's Dispel not dealing damage to illusions.
- Fixed illusion damage interaction with other things that modify outgoing damage percentage (like Quelling Blade).
- Fixed being unable to target yourself with Force Staff if you are magic immune.
- Least Played Mode: The top 20 winning heroes for each player will be disabled. Heroes with less than 3 wins will not be disabled.

- Fixed an exploit that let you bring up the panel to repick after the game started
- The Balanced Shuffle button now shows up for all non-league private lobbies.
- Fixed Nightstalker's darkness indicator persisting across games.
- Abandoned games are marked in the match history

- Added Drow bot.
- Added Warlock bot (and Warlock Golem bot).
- Added support for bots using unique attack modifiers to harass while laning.
- Fixed bug that was causing bots to farm for buyback much earlier than they should.
- Fixed bug that was causing some bots to get stuck when trying to use a Tango.
- Bots that are lanemates of a carry will no longer jungle during the laning phase.
- If a hero is already jungling during the laning phase, additional bots will not jungle.

- Added Import Courier and Import Ward.
- Added support for animations and attachment points.
- Added Quicksave & Quickload import buttons to make it easy to redo a previous import.
- Added Centaur Warrunner, Batrider, Mirana, Keeper of the Light, Shadow Demon, and Slark.
- Preview now allows you to add multiple cosmetic items onto the preview Hero.
- Preview now has a Portrait camera view.
- Preview now allows you to select a skin on models with multiple skins.
- Preview now visualizes attachment points on models that require attachments to be valid.
- Improved validation of polygon and bone count of submitted models.

RE: Dota 2 News - UniKage - 20-01-2013 06:53 AM

Quote:At Dotabuff we’ve been working really hard on some amazing new features for you guys, and are very close to announcing all of them. Along the way we’ve seen Dota 2 grow and reach many exciting milestones, and as a result we’ve also spent a ton of time scaling our site to make sure that we (and you) are happy with it’s performance.

One of the additions we are most excited to announce is a player rating system we’re calling Dotabuff Rating (DBR). We feel that this will fulfill a major gap that is currently lacking in Dota 2. Players are missing context for where they stand in the community, and how their hard work is paying off. Being able to see your personal Dotabuff Rating will let players finally have a way to track their improvement and we’re really excited to show everyone what their personal rating is. We’re confident that seeing your personal rating will absolutely improve what you will get out of this game and our website.

This leaves us with a big question for you guys; Would you like the opportunity to see the Dotabuff Rating of other players even if it means they can see yours? We’ve set up a poll to better understand where the community is on this issue.

Thank you so much for your time and feedback. We'll be closing this poll at midnight on Wednesday, January 23rd UTC. We think Dota 2 has one of the best communities ever and want to keep it that way.

RE: Dota 2 News - UniKage - 01-06-2013 12:07 PM

Massive changes to Dota / Dota 2 with Patch 6.78!

Purge was nice enough to go through the patch notes and talk everything through.

We have two new heroes, a lot of hero small reworks / tweaks and a bunch of items tweaks as well.

RE: Dota 2 News - Grim - 01-06-2013 12:25 PM

Hard not to get so many unique players in when they hand out a bazillion copies to everyone to give away

RE: Dota 2 News - UniKage - 01-06-2013 01:09 PM

Quote:Hard not to get so many unique players in when they hand out a bazillion copies to everyone to give away

Same could be said about any free to play game......

RE: Dota 2 News - wranger - 01-06-2013 01:16 PM

(01-06-2013 01:09 PM)UniKage Wrote:  
Quote:Hard not to get so many unique players in when they hand out a bazillion copies to everyone to give away

Same could be said about any free to play game......

I think he was getting at that the game is basically forced upon you haha. I don't even play DotA (have it in my library but never even downloaded it) but they have given me about 10 beta keys in the last 6 months.