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ffow custom loadouts and roles
28-01-2019, 03:09 PM
Post: #1
ffow custom loadouts and roles
You guys interested one night trying a map of you choice with only assault and heavy assault, sniper weapons
no countermeasures, drone support, ground support, air support,
and no aircraft or light and heavy armor.
just jeeps and troop transports. and finally not playing frontlines mode playing CQ mode.
If you are say ya or na and also offer a map choice we should use.
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28-01-2019, 03:22 PM
Post: #2
RE: ffow custom loadouts and roles
YA and gnaw
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28-01-2019, 04:16 PM
Post: #3
RE: ffow custom loadouts and roles
Sounds good!
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29-01-2019, 05:16 PM
Post: #4
RE: ffow custom loadouts and roles
Played it for 2 maps yesterday .... Enjoyable !!!

An idea for regular play
>Can't repair and drive a vehicle at the same time ... ridiculous
OR
>Limited % repair , whilst driving a vehicle.

"From one thing, learn many things " Miyamoto Mushashi (Kensai), The Five Rings
"Know yourself, the terrain, and the enemy" Sun Tzu, The Art of War
"Fast or Slow, always moving" M.G.S.Donaldson (SASR)VC, Battle of Khaz Oruzgan , The Crossroad
"Stay Alive, Kill, Cap, Hold, Push" ›яR‹ Kel
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29-01-2019, 05:47 PM
Post: #5
RE: ffow custom loadouts and roles
the repairs are automatic in those load outs Commy or you need to be outside the vehicle with the welder

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30-01-2019, 01:24 PM
Post: #6
RE: ffow custom loadouts and roles
Yeah noticed it when mucking around in a LAN game. Just curious, if the game can be modified in that way.

I prefer the BF method, where the player must step outside B4 repairing;

The problem I foresee with this is invincible Air Units (because they're flying and repairing at the same time). And that being the case, it could lead to no ground play at all, which nullifies a significant portion of play/game. As it stands they are hard to take out, relying on an opponents flight error for some breathing space.

Yes Air Power has it's rightful place in modern warefare; but anyone will tell you nothing is achieved without a significant footprint on the ground.

"From one thing, learn many things " Miyamoto Mushashi (Kensai), The Five Rings
"Know yourself, the terrain, and the enemy" Sun Tzu, The Art of War
"Fast or Slow, always moving" M.G.S.Donaldson (SASR)VC, Battle of Khaz Oruzgan , The Crossroad
"Stay Alive, Kill, Cap, Hold, Push" ›яR‹ Kel
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30-01-2019, 05:30 PM
Post: #7
RE: ffow custom loadouts and roles
not as easy as it looks keeping a chopper repaired when you have Bop and Razz onto you all the time . you need to fly away from battle and repair b4 coming back

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02-02-2019, 11:18 AM (This post was last modified: 02-02-2019 11:26 AM by comrade.)
Post: #8
RE: ffow custom loadouts and roles
Yeah! Commented prematurely.
The Players in Jets were reaping the skies.

I think now, in my first few games we had "OldRusty" dominating with the Heli; because we didn't have the Jetfighter players on to counter.

"From one thing, learn many things " Miyamoto Mushashi (Kensai), The Five Rings
"Know yourself, the terrain, and the enemy" Sun Tzu, The Art of War
"Fast or Slow, always moving" M.G.S.Donaldson (SASR)VC, Battle of Khaz Oruzgan , The Crossroad
"Stay Alive, Kill, Cap, Hold, Push" ›яR‹ Kel
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Yeoldrustycar (03-02-2019)
03-02-2019, 10:08 AM
Post: #9
RE: ffow custom loadouts and roles
fly into their base and destroy them Smile or mine the runway

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The following 1 user Likes AlfieNorks's post:
LOLITA (03-02-2019)
03-02-2019, 11:55 AM (This post was last modified: 03-02-2019 11:55 AM by Harry Houdini.)
Post: #10
RE: ffow custom loadouts and roles
use the emp cannon nothing better than watching them plummet

[Image: b_560_95_1.png]
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Yeoldrustycar (03-02-2019), LOLITA (03-02-2019)
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